Lucidity work

Blossom

Blossom is an experiment built around an atmospheric particle experience with drifting gradients, bloom-heavy lighting, subtle camera movement and pointer-driven energy.

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Prototypes

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Prototypes

Working focus

An atmospheric particle experience with drifting gradients, bloom-heavy lighting, subtle camera movement and pointer-driven energy. A settings panel exposes palette, bloom and scene controls.

What this explores

Blossom is an experiment built around an atmospheric particle experience with drifting gradients, bloom-heavy lighting, subtle camera movement and pointer-driven energy.

Build notes

An atmospheric particle experience with drifting gradients, bloom-heavy lighting, subtle camera movement and pointer-driven energy. A settings panel exposes palette, bloom and scene controls.

Interactive prototype

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